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Changelog
October 30 - Release
- Item Support Added
- Added Flee Mode and other improvements.
- The flee mode settings can be found under the "Evade" submenu of the assembly. There are 3 types of modes. To activate flee mode hold the key (default Z key), you can change it in orbwalker settings.
- Added Option to manually choose which skillshots to dodge with what spell
Nov 2
- Windwall targetted skills
- Will be improved when I am not busy but should work somewhat for now
- Flee will now appear in Orbwalker settings, you can set the key
Nov 3
- Added option to charge Q in Combo mode
- Tried to improve farming, there is a smart waveclear option in waveclear settings.
- Hopefully better last hitting with Q
Nov 12
- No longer dashes under turret in harass mode
- Smart Waveclear will check if your health is above "Healthy" value set in Misc before E'ing into minions
Nov 13
- Farming should be improved
- Improved logic
- Wall Jumping option, can be enabled in Misc, reload required. It was added quickly so it might not be perfect
- Other improvements
Nov 14
- Added option to delay ult based on remaining knockup time. This option can be found in Combo ---> Ult Settings. The lower you set it, the less likely you will get the ult off for obvious reasons as it will wait too long
- Will not E in if a skillshot is detected (to avoid getting hit) and let the Evader handle it.
Dec 1
- Fixed a huge bug concerning Ult Delay. It will now appropriately calculate and ult according to the knockup time remaining you have set.
- Implemented Miss Fortune Ult Windwalling :)
Testimonials
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